Egmatic
From first scene to published 2D game — no code, no backend
About Egmatic
Most no-code game editors solve the fun part and abandon you at the finish line. Egmatic is built for the road after the prototype: game logic in a visual node editor, scenes by drag and drop, real-time preview without build steps, and one project that exports to Windows, macOS, Linux, Android, iOS and Web. Under the editor, projects are clean, versioned JSON contracts over a separate .NET 9 and MonoGame runtime, so nothing gets locked inside the tool. The roadmap extends the same promise to live features: player accounts, cloud saves and leaderboards with no backend to write or host. AI assistance inside the editor is planned; the JSON-first architecture is prepared for it. Free during early access; waitlist open at egmatic.com.
